<i>The Coming World</i> Game Club
Public Talk by Jose Sanchez
Дата:
November 3
Место:
In a time of a proliferation of neoliberal agendas, it has become necessary to understand the forces and infrastructures that can create an opposition. “Architectures for the Commons” is the construction of a design framework that emphasizes the open source cooperation of architects with a community at large, utilizing socially enabled technology to accelerate the proliferation of value for the multitudes.
100 Games on Ecology. Postlecture and workshop
Дата:
November 10
Место:
Artist Lena Klabukova believes that currently there are no inspiring strategies in the ecological discourse and proposes engaging with recycling and the overproduction of ideas with help of video games.
Let's Play by Dasha Nasonova and Dima Vesnin
Дата:
October 6
Место:
This Let’s Play lecture by Dasha Nasonova and Dima Vesnin will explain how to distinguish between game and real types of ecology, what kind of problems are promoted by popular games, and which recently developed video games cultivate a more realistic idea of ecology.
Artist talk and Let's Play by Lu Yang
Дата:
October 17
Место:
As part of the public program for The Coming World, Garage Museum of Contemporary Art presents artist Lu Yang’s latest work, the video game The Great Adventure of Material World.
Public talk with Hideo Kojima
Дата:
October 4
Место:
As part of the Game Club program accompanying the exhibition The Coming World: Ecology as the New Politics 2030–2100, Hideo Kojima will present the game Death Stranding, new from Kojima Productions. The legendary game designer will discuss the world of the game and the mechanics and ideas behind its creation.
Eco Jam Hackathon
Дата:
November 23–24
Место:
As part of The Coming World Game Club, which is part of the exhibition The Coming World: Ecology as the New Politics 2030–2100, Garage invited artists, developers, and game designers to take part in Eco Jam, a hackathon dedicated to the creation of video games or prototypes of games addressing the themes raised by the exhibition.
A lecture by Daria Kalugina
Дата:
November 29
Место:
Starting new game, we often find ourselves stranded on the shore of the unknown landscape. The map is covered with fog, that gradually goes away as we familiarize ourselves with the surroundings.
Performance by Sofa Skidan
Дата:
November 30
Место:
The artist offers participants a physical experience that will immerse them in a denser present. In a complex and rapidly changing world of multiple truths and post-truths we often need a pause—a refuge that would allow us to explore ourselves on a new level—a level different from our everyday but addressing the workings of memory.
Sasha Puchkova’s Speculative Concilium
Дата:
December 1
Место:
Performance and expanded discussion for the Game Club section of The Coming World.
A lecture by Alexander Vetushinsky
Дата:
November 15
Место:
Soon after the release of Death Stranding, a new, intriguing, and apparently metaphysical, video game by Hideo Kojima, Alexander Vetushinsky will discuss the philosophical challenges Kojima addresses in his work and his unique methods of responding to them.