Stream of the survival game Still Alive

The illuminated squares of matte glass in the design of the exhibition Assuming Distance are, among other things, a reference to computer game spaces, which inspired Anya Leonova and Sasha Puchkova of Digital Object Alliance to develop an online game based on the exhibition. Their project references Miscreated, a popular game in which the player cannot win or reach the end, but can try to extend their life in a post-apocalyptic world filled with threats. The player is attacked by zombies and other players and can be poisoned or die of starvation.
Still Alive offers a similar experience. Located within a single game map with no special navigation tools, the artists’ avatars will try to find each other in the virtual universe and help each other survive.
The artists will play the game in the Glass Room. It will be streamed in Garage Auditorium and on the Museum’s YouTube channel.
Garage Digital Patron: Aksenov Family Foundation
How to take part
Admission is free with advance registration.
Авторы
d-o-a* | Digital Object Alliance (Anya Leonova and Sasha Puchkova)
was founded in 2017 and focuses on digital performance, artistic research, and participatory practices. It is a metamorphous experimental alliance formed around an expanded understanding of digital objects.