Games
In-Game Photography
Date:
3 АВГ 2020
Section:
Materials
(a very brief) GAME STUDIES READER
Date:
3 АВГ 2020
Section:
Materials
Video games and contemporary art
Date:
3 АВГ 2020
Section:
Materials
Speedrun. Video Games in Contemporary Art
Date:
3 АВГ 2020
Section:
Materials
Handmade Pixels Reader
Date:
3 АВГ 2020
Section:
Materials
Stream of the survival game Still Alive
Date:
July 11
Section:
Events
Art collective Digital Object Alliance invites Garage visitors to join the performance-game Still Alive, which is based on the exhibition Assuming Distance: Speculations, Fakes, and Predictions in the Age of the Coronacene.
Game session with Mikhail Maksimov creator of the video game The Tool
Date:
September 18, 17:00–18:30
Section:
Events
The artist and creator of the video game The Tool, Mikhail Maksimov, will hold a joint game session at Garage Computer Class World Gone By.
Playing the Game: A Game by Asya Volodina
Date:
June 10–November 19, 13:00–16:00
Section:
Events
Artist Asya Volodina invites visitors to reflect on the present and future while playing a live-action role-playing game in Garage Computer Class.
The Tool
Date:
30 ОКТ 2020
Section:
Projects
The Tool is a video game developed by artist Mikhail Maksimov, in which the player creates increasingly complicated tools and combinations thereof—“endless equipment”—while ignoring not only the usual game logic, which implies that tools are needed to play through specific tests, but also the very principle of the consistency and finality of any game.
Catastrophe, an episode from the video game Yuha’s Nightmares
Date:
15 СЕН 2020
Section:
Projects
Catastrophe is an episode from the video game Yuha’s Nightmares currently being developed by Yulia Kozhemyako, an artist featured in the 2nd Garage Triennial of Russian Contemporary Art.