Games
In-Game Photography
Публикация:
3 АВГ 2020
Объём:
10 minutes
Handmade Pixels Reader
Публикация:
3 АВГ 2020
Объём:
6 minutes
(a very brief) GAME STUDIES READER
Публикация:
3 АВГ 2020
Объём:
4 minutes
Video games and contemporary art
Публикация:
3 АВГ 2020
Объём:
Speedrun. Video Games in Contemporary Art
Публикация:
3 АВГ 2020
Объём:
4 minutes
Game session with Mikhail Maksimov creator of the video game The Tool
Дата:
September 18, 17:00–18:30
Место:
The artist and creator of the video game The Tool, Mikhail Maksimov, will hold a joint game session at Garage Computer Class World Gone By.
Stream of the survival game Still Alive
Дата:
July 11
Место:
Art collective Digital Object Alliance invites Garage visitors to join the performance-game Still Alive, which is based on the exhibition Assuming Distance: Speculations, Fakes, and Predictions in the Age of the Coronacene.
Playing the Game: A Game by Asya Volodina
Дата:
June 10–November 19, 13:00–16:00
Место:
Artist Asya Volodina invites visitors to reflect on the present and future while playing a live-action role-playing game in Garage Computer Class.
The Tool
Публикация:
30 ОКТ 2020
Объём:
4 minutes
The Tool is a video game developed by artist Mikhail Maksimov, in which the player creates increasingly complicated tools and combinations thereof—“endless equipment”—while ignoring not only the usual game logic, which implies that tools are needed to play through specific tests, but also the very principle of the consistency and finality of any game.
Catastrophe, an episode from the video game Yuha’s Nightmares
Публикация:
15 СЕН 2020
Объём:
3 minutes
Catastrophe is an episode from the video game Yuha’s Nightmares currently being developed by Yulia Kozhemyako, an artist featured in the 2nd Garage Triennial of Russian Contemporary Art.